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zorruno-homeassistant/esphome/esp-ledmatrix1.yaml
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2026-06-04 13:36:49 +12:00

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#:########################################################################################:#
# TITLE: LED MATRIX 1
# zorruno.com layout v1.1 2026
# ESP32-C3 SuperMini MAX7219 LED matrix clock and scroll display.
#:########################################################################################:#
# REFERENCES:
# Original Project Reference https://github.com/RealDeco/matrixclock-esphome
# Fonts: https://github.com/RealDeco/matrixclock-esphome/tree/main/fonts
# 3D Printed Case (includes project notes in the 3mf files)
# https://github.com/RealDeco/matrixclock-esphome/tree/main/3DPrint
#:########################################################################################:#
# REPO:
# https://home.fox.co.nz/gitea/zorruno/zorruno-homeassistant/src/branch/master/esphome/esp-ledmatrix1.yaml
#:########################################################################################:#
# VERSIONS:
# V1.14 2026-06-04 Added per-announcement static wait and stored sound_id parameter.
# V1.13 2026-06-04 Fixed remaining leading-space stripping in static transitions and MQTT announce parsing.
# V1.12 2026-06-04 Preserved leading spaces in scroll/static/announcement text for layout control.
# V1.11 2026-06-04 Shifted 24h clock display one pixel right and changed Static Wait Time range to 0-30s.
# V1.10 2026-06-03 Added real-font clipped partial next character for long static message entry/hold.
# V1.9 2026-06-03 Improved static long-message first-screen calculation using
# measured font text bounds instead of a fixed character estimate.
# V1.8 2026-06-03 Refactored static long-message handling so entry/hold uses only
# the first screenful at x=0, then full text scrolls left after wait.
# V1.7 2026-06-03 Reworked long static-message sequence so text rolls in at x=0,
# waits, scrolls left cleanly from x=0, then returns to clock.
# V1.6 2026-06-03 Improved static notification centering and long-message static scrolling.
# V1.5 2026-06-03 Added static notification transition effects, static wait time,
# centred short static text, and long static-message scrolling.
# V1.4 2026-06-01 Added queued MQTT announcement mode with cancel IDs, per-message speed,
# per-message transition mode, repeat scheduling, and optional sounder GPIO.
# V1.3 2026-05-24 Added native API action for Home Assistant direct scroll text commands.
# V1.2 2026-05-24 Added 1-15 brightness level slider and improved operation notes.
# V1.1 2026-05-23 Updated yaml to zorruno layout V1.1, cleaned comments, fixed SNTP time IDs,
# added current_mins fallback display, removed unused MQTT topic, and fixed
# blank scroll handling.
# V1.0 2026-05-23 Initial Version
#:########################################################################################:#
# HARDWARE:
# - ESP32-C3 SuperMini.
# - MAX7219 4-chip LED matrix display, typically 32 x 8 pixels.
# - SPI wiring configured below:
# - MOSI: GPIO8
# - CS: GPIO9
# - SCK: GPIO10
# - Optional sounder / beeper output defaults to GPIO4.
# - Power note: 4 MAX7219 modules needs a suitable external 5 V supply.
# - Keep ESP32-C3 GND and matrix power supply GND connected together.
#:########################################################################################:#
# OPERATION NOTES:
# - Main display:
# - Shows a 32 x 8 LED matrix clock using the MAX7219 display component.
# - Uses common/sntp_common.yaml as the primary time source via id(sntp_time).
# - If SNTP is not valid, uses id(current_mins) as a fallback clock.
# - In fallback mode the colon stays solid, so it is obvious time is not fully synced.
#
# - Clock controls:
# - Clock format can be selected as 12h or 24h from Home Assistant or MQTT.
# - 12h mode draws a small A or P indicator at the far right of the display.
#
# - Brightness controls:
# - The Display light entity can turn the matrix on/off and set proportional brightness.
# - The Brightness Level number slider sets the exact MAX7219 intensity from 1 to 15.
# - MQTT brightness accepts 0 to turn the display off, or 1-15 to set exact intensity.
# - The 1-15 slider keeps the last non-zero brightness value when the display is off.
#
# - Scroll text controls:
# - Scroll Text is exposed as a Home Assistant text entity.
# - Native API action esphome.esp_ledmatrix1_scroll_text can scroll text directly from Home Assistant.
# - The text box clears itself after a valid scroll request is accepted.
# - Empty scroll requests are ignored and do not replay the previous message.
# - Leading spaces in scroll/static/announcement text are preserved for manual layout control.
# - Long static transition messages use leading spaces as a pixel offset before the text.
# - Scroll Delay controls the default delay in milliseconds between scroll steps.
# - Static Wait Time controls how long static notifications hold before scrolling/returning.
# - Static Wait Time supports 0-30 seconds; 0 starts scrolling/returning immediately.
# - MQTT /scroll uses the selected default scroll delay and selected default transition effect.
#
# - Announcement controls:
# - MQTT /announce queues repeated announcement messages with per-message parameters.
# - Announcement format is:
# Message text [identifier,transition_mode,speed,repeat_seconds,repeat_times,static_wait,sounder_quantity,sound_id]
# - identifier is cleaned to letters, numbers, underscore, or dash, and is limited to 8 characters.
# - transition_mode is 0, 1, 2, 3, or 4.
# - 0=Slide up, 1=Slide down, 2=Pixel fall, 3=Static Up, Down, 4=Static Down, Up.
# - speed is the per-message scroll delay in ms, clamped from 1 to 100.
# - repeat_seconds is the delay between completed scrolls, clamped from 0 to 99.
# - repeat_times is the total number of scroll displays, clamped from 0 to 99.
# - repeat_times 0 is treated as a one-shot announcement.
# - static_wait is the per-message static wait time in seconds, clamped from 0 to 30.
# - static_wait only affects transition modes 3 and 4. Other modes ignore it.
# - sounder_quantity is the number of announcement displays that should beep first.
# - sounder_quantity 0 means no sounder beep.
# - sound_id is stored for future sounder logic but is not currently used.
# - If a new announcement arrives with the same identifier, older queued copies are removed
# and the current matching announcement is cancelled after its current scroll finishes.
# - MQTT /cancel_id cancels future repeats for a queued or active announcement ID.
# - The active scroll is allowed to finish cleanly when cancelled.
#
# - Scroll transitions:
# - Before scrolling, the clock always slides down and off the display.
# - After scrolling, the selected re-entry effect runs.
# - Available re-entry effects are Slide up, Slide down, Pixel fall, Static Up, Down, and Static Down, Up.
# - Pixel fall hides the clock until the particle effect finishes.
# - Static Up, Down rolls the clock upward, centres short static text across the full display, waits, then rolls the clock back down.
# - Static Down, Up rolls the clock downward, centres short static text across the full display, waits, then rolls the clock back up.
# - Long static text rolls in using only the first complete screenful at x=0.
# - The first screenful is measured using display text bounds for the active font,
# so it should use as much of the 32-pixel display as possible without clipping.
# - Long static text then waits without horizontal movement, scrolls the full text left
# from x=0 until fully off-screen, then the clock rolls back in.
#:########################################################################################:#
# MQTT COMMANDS:
# - ${mqtt_command_topic}/scroll : Text payload to scroll once across the display.
# - ${mqtt_command_topic}/announce : Queued announcement payload:
# Message text [id,transition,speed,repeat_seconds,repeat_times,static_wait,sounder_quantity,sound_id]
# - ${mqtt_command_topic}/cancel_id : Payload is the short ID to cancel future repeats.
# - ${mqtt_command_topic}/mode : Payload 12 or 24 to select clock format.
# - ${mqtt_command_topic}/bright : Payload 0 turns display off, 1-15 sets exact brightness.
# - Transition IDs: 0=Slide up, 1=Slide down, 2=Pixel fall, 3=Static Up, Down, 4=Static Down, Up.
# - ${mqtt_status_topic}/status : Publishes online/offline status.
#
# - Example announce payload:
# Washing machine complete [wash,1,15,10,6,5,1,0]
#:########################################################################################:#
# HOME ASSISTANT API ACTIONS:
# - esphome.esp_ledmatrix1_scroll_text
# data:
# message: "Text to scroll"
#:########################################################################################:#
# OFFLINE NOTES:
# a) Home Assistant offline, but WiFi/network and MQTT online:
# - Clock display should continue using SNTP if the NTP servers are reachable.
# - MQTT scroll, announce, cancel_id, brightness, and 12h/24h mode commands should still work.
#
# b) MQTT offline, but WiFi/network and Home Assistant API online:
# - Home Assistant text, light, number, and select entities should still work.
# - Clock display should continue using SNTP if the NTP servers are reachable.
# - MQTT announce and cancel_id commands will not be available.
#
# c) Entire WiFi/network offline:
# - SNTP will not be available after boot.
# - Clock display will use the current_mins fallback from common/sntp_common.yaml.
# - Accurate time is needed for the clock, so fallback time will drift.
# - For a rough reset, power-cycle the device at 12:00 noon.
# - Home Assistant and MQTT controls will not be available while offline.
#:########################################################################################:#
#:########################################################################################:#
# SUBSTITUTIONS: Specific device variable substitutions
# If NOT using a secrets file, just replace these with the passwords etc in quotes.
#:########################################################################################:#
substitutions:
# Device Naming
device_name: "esp-ledmatrix1"
friendly_name: "LED Matrix Display"
description_comment: "LED Matrix Display (Layout V1.1)"
device_area: "Lounge" # Allows ESP device to be automatically linked to an Area in Home Assistant.
# Project Naming
project_name: "Generic.ESP32 Supermini"
project_version: "v1.15a"
# Passwords & Secrets
api_key: !secret esp-api_key
ota_pass: !secret esp-ota_pass
static_ip_address: !secret esp-ledmatrix1_ip # Substitutions cannot be used inside secret names.
mqtt_command_main_topic: !secret mqtt_command_main_topic
mqtt_status_main_topic: !secret mqtt_status_main_topic
# If changing IP addresses, update current_ip_address here, otherwise it remains static_ip_address.
# Do not forget to switch it back when the address change is complete.
current_ip_address: ${static_ip_address}
# MQTT LOCAL Controls
mqtt_device_name: "ledmatrix1"
mqtt_command_topic: "${mqtt_command_main_topic}/${mqtt_device_name}"
mqtt_status_topic: "${mqtt_status_main_topic}/${mqtt_device_name}"
# Device Settings
log_level: "INFO" # NONE, ERROR, WARN, INFO, DEBUG, VERBOSE, VERY_VERBOSE
update_interval: "60s"
# Matrix Display Settings
pin_mosi: GPIO8
pin_cs: GPIO9
pin_sck: GPIO10
num_chips: "4"
scroll_delay_ms: "15" # ms between scroll steps
matrix_initial_brightness: "2" # Default MAX7219 intensity, 1-15.
static_wait_seconds_default: "5" # Default time to hold static messages on screen.
static_text_gap_pixels: "1" # Vertical blank pixels between clock and static text during roll transitions.
static_transition_delay_ms: "60" # Delay per vertical step during static roll transitions.
y_offset: "0"
y_scroll_offset: "0"
# Announcement / Sounder Settings
pin_sounder: GPIO4
sounder_pulse_ms: "120"
#:########################################################################################:#
# PACKAGES: Included Common Packages
# https://esphome.io/components/packages.html
#:########################################################################################:#
packages:
#### WIFI, Network (Static/DHCP/IPV6 etc), Fallback AP, Safemode ####
common_wifi: !include
file: common/network_common.yaml
vars:
local_device_name: "${device_name}"
local_static_ip_address: "${static_ip_address}"
local_ota_pass: "${ota_pass}"
local_current_ip_address: "${current_ip_address}"
#### HOME ASSISTANT API (choose encryption or no encryption options) ####
common_api: !include
file: common/api_common.yaml
#file: common/api_common_noencryption.yaml
vars:
local_api_key: "${api_key}"
#### MQTT ####
common_mqtt: !include
file: common/mqtt_common.yaml
vars:
local_device_name: "${device_name}"
#### WEB PORTAL ####
common_webportal: !include common/webportal_common.yaml
#### SNTP (Needed for the clock display) ####
common_sntp: !include common/sntp_common.yaml
#### DIAGNOSTICS Sensors ####
diag_basic: !include common/include_basic_diag_sensors.yaml
#diag_more: !include common/include_more_diag_sensors.yaml
#diag_debug: !include common/include_debug_diag_sensors.yaml
#diag_resetcount: !include common/include_resetcount_diag_sensors.yaml
#:########################################################################################:#
# ESPHOME:
# https://esphome.io/components/esphome.html
#:########################################################################################:#
esphome:
name: "${device_name}"
friendly_name: "${friendly_name}"
comment: "${description_comment}" # Appears on the ESPHome page in Home Assistant.
area: "${device_area}"
project:
name: "${project_name}"
version: "${project_version}"
#:########################################################################################:#
# ESP PLATFORM AND FRAMEWORK:
# https://esphome.io/components/esp32/
#:########################################################################################:#
esp32:
variant: esp32c3
framework:
type: esp-idf
version: recommended
#esp8266:
# board: esp01_1m
# early_pin_init: false # Recommended false where switches are involved. Defaults to true.
# board_flash_mode: dout # Default is dout.
#:########################################################################################:#
# LOGGER: ESPHome Logging Enable
# https://esphome.io/components/logger.html
#:########################################################################################:#
logger:
level: "${log_level}" # INFO suggested, or DEBUG for testing.
#baud_rate: 0 # Set to 0 for no UART logging if UART is used for another device.
#esp8266_store_log_strings_in_flash: false
#tx_buffer_size: 64
#:########################################################################################:#
# GLOBALS:
# https://esphome.io/components/globals.html
#:########################################################################################:#
globals:
# Text currently being scrolled across the matrix.
- id: scroll_text
type: std::string
initial_value: ""
# Current X position of the scrolling text.
- id: scroll_x
type: int
initial_value: '0'
# True while a scroll message is active.
- id: scrolling
type: bool
initial_value: 'false'
# False = 24h mode, true = 12h mode.
- id: use_12h_mode
type: bool
restore_value: true
initial_value: 'false'
# Runtime scroll delay, controlled by the Scroll Delay number entity.
- id: scroll_delay_runtime
type: int
restore_value: true
initial_value: '${scroll_delay_ms}'
# Current scroll-specific settings.
# Normal /scroll commands copy the current default settings into these.
# /announce commands set these per message.
- id: scroll_effective_transition_mode
type: int
restore_value: false
initial_value: '-1'
- id: scroll_effective_delay_ms
type: int
restore_value: false
initial_value: '-1'
# Per-message static wait override.
# -1 means use the default Static Wait Time number entity.
- id: scroll_effective_static_wait_seconds
type: int
restore_value: false
initial_value: '-1'
# Stored for future sounder logic. Currently not used by display logic.
- id: scroll_effective_sound_id
type: int
restore_value: false
initial_value: '0'
# Static notification display state.
# Used by transition IDs 3 and 4.
- id: static_message
type: std::string
restore_value: false
initial_value: ""
# First complete screenful of a long static message.
# Used only during the roll-in and hold phases.
- id: static_visible_message
type: std::string
restore_value: false
initial_value: ""
# Optional next character for long static messages.
# Drawn with clipping so the right edge can show a partial character
# without starting the horizontal scroll early.
- id: static_partial_char
type: std::string
restore_value: false
initial_value: ""
- id: static_partial_x
type: int
restore_value: false
initial_value: '0'
- id: static_text_x
type: int
restore_value: false
initial_value: '0'
# Extra pixel offset used only for long static messages with leading spaces.
# This makes leading spaces visibly shift the x=0 start position to the right.
- id: static_long_x_offset
type: int
restore_value: false
initial_value: '0'
- id: static_text_y
type: int
restore_value: false
initial_value: '0'
- id: static_clock_y
type: int
restore_value: false
initial_value: '0'
- id: static_text_width
type: int
restore_value: false
initial_value: '0'
- id: static_text_fits
type: bool
restore_value: false
initial_value: 'false'
- id: static_active
type: bool
restore_value: false
initial_value: 'false'
- id: static_show_clock
type: bool
restore_value: false
initial_value: 'false'
- id: static_show_text
type: bool
restore_value: false
initial_value: 'false'
- id: static_scrolling
type: bool
restore_value: false
initial_value: 'false'
- id: static_wait_seconds
type: int
restore_value: true
initial_value: '${static_wait_seconds_default}'
- id: static_transition_step
type: int
restore_value: false
initial_value: '0'
# MAX7219 intensity: 0=OFF, 1..15=ON. Driven by the HA light and brightness slider.
- id: matrix_intensity
type: int
restore_value: false
initial_value: '${matrix_initial_brightness}'
# Last non-zero brightness level selected by HA, MQTT, or the 1-15 slider.
# This allows the exact slider to keep its value when the display is switched off.
- id: matrix_last_nonzero_intensity
type: int
restore_value: true
initial_value: '${matrix_initial_brightness}'
# Brightness sync loop protection for HA light <-> MQTT brightness updates.
- id: suppress_mqtt_bright_sync
type: bool
restore_value: false
initial_value: 'false'
- id: target_mqtt_bright
type: int
restore_value: false
initial_value: '-1'
- id: last_mqtt_bright
type: int
restore_value: false
initial_value: '-1'
# Re-entry effect after scrolling: 0=Slide up, 1=Slide down, 2=Pixel fall.
- id: transition_mode
type: int
restore_value: true
initial_value: '0'
# Slide transition state.
- id: transition_active
type: bool
restore_value: false
initial_value: 'false'
- id: transition_y
type: int
restore_value: false
initial_value: '0'
# Pixel-fall transition state.
- id: pixel_fall_active
type: bool
restore_value: false
initial_value: 'false'
- id: pixel_fall_gen
type: int
restore_value: false
initial_value: '0'
# Announcement scheduler. Not restored after reboot.
# Each item has its own due time so repeated messages can interleave.
- id: announce_ids
type: std::vector<std::string>
restore_value: false
initial_value: 'std::vector<std::string>()'
- id: announce_messages
type: std::vector<std::string>
restore_value: false
initial_value: 'std::vector<std::string>()'
- id: announce_transition_modes
type: std::vector<int>
restore_value: false
initial_value: 'std::vector<int>()'
- id: announce_speeds
type: std::vector<int>
restore_value: false
initial_value: 'std::vector<int>()'
- id: announce_repeat_seconds
type: std::vector<int>
restore_value: false
initial_value: 'std::vector<int>()'
- id: announce_static_wait_seconds
type: std::vector<int>
restore_value: false
initial_value: 'std::vector<int>()'
- id: announce_sound_ids
type: std::vector<int>
restore_value: false
initial_value: 'std::vector<int>()'
- id: announce_remaining
type: std::vector<int>
restore_value: false
initial_value: 'std::vector<int>()'
- id: announce_sounder_remaining
type: std::vector<int>
restore_value: false
initial_value: 'std::vector<int>()'
- id: announce_next_due_ms
type: std::vector<uint32_t>
restore_value: false
initial_value: 'std::vector<uint32_t>()'
- id: announce_tokens
type: std::vector<uint32_t>
restore_value: false
initial_value: 'std::vector<uint32_t>()'
# Incrementing token used so duplicate IDs cannot accidentally alter a newer message.
- id: announce_next_token
type: uint32_t
restore_value: false
initial_value: '1'
# Scheduler worker scratch values.
- id: announce_due_index
type: int
restore_value: false
initial_value: '-1'
- id: announce_current_token
type: uint32_t
restore_value: false
initial_value: '0'
- id: announce_current_id
type: std::string
restore_value: false
initial_value: ""
- id: announce_current_message
type: std::string
restore_value: false
initial_value: ""
- id: announce_current_transition_mode
type: int
restore_value: false
initial_value: '0'
- id: announce_current_speed
type: int
restore_value: false
initial_value: '15'
- id: announce_current_repeat_seconds
type: int
restore_value: false
initial_value: '0'
- id: announce_current_static_wait_seconds
type: int
restore_value: false
initial_value: '-1'
- id: announce_current_sound_id
type: int
restore_value: false
initial_value: '0'
- id: announce_current_should_sound
type: bool
restore_value: false
initial_value: 'false'
#:########################################################################################:#
# FONT COMPONENT:
# https://esphome.io/components/font/
#:########################################################################################:#
font:
# Clock digits. Keep glyphs limited to reduce firmware size.
- file: "fonts/Eight-Bit-Dragon.ttf"
id: digit5
size: 8
glyphs: ["0123456789: -"]
# General 5x8 font for scroll text.
- file: "fonts/5x8.bdf"
id: font5x8
size: 8
#:########################################################################################:#
# SPI COMPONENT:
# https://esphome.io/components/spi.html
#:########################################################################################:#
spi:
clk_pin: ${pin_sck}
mosi_pin: ${pin_mosi}
#:########################################################################################:#
# TEXT COMPONENT:
# https://esphome.io/components/text/template/
#:########################################################################################:#
text:
- platform: template
id: ha_scroll_text
name: "${friendly_name} Scroll Text"
icon: "mdi:message-text-outline"
mode: text
max_length: 80
optimistic: false
set_action:
- lambda: |-
std::string s = x.c_str();
s.erase(std::remove_if(s.begin(), s.end(),
[](unsigned char c){ return c < 0x20; }), s.end());
// Publish the cleaned text so the HA UI updates immediately.
id(ha_scroll_text).publish_state(s.c_str());
// Empty text only clears the entity. It should not start a scroll.
if (s.empty()) return;
id(scroll_text) = s;
id(scroll_x) = ${num_chips} * 8;
id(scroll_effective_transition_mode) = id(transition_mode);
id(scroll_effective_delay_ms) = id(scroll_delay_runtime);
id(scroll_effective_static_wait_seconds) = -1;
id(scroll_effective_sound_id) = 0;
id(start_scroll_sequence).execute();
id(clear_scroll_text_box).execute();
#:########################################################################################:#
# NUMBER COMPONENT:
# https://esphome.io/components/number/template/
#:########################################################################################:#
number:
- platform: template
id: scroll_delay_number
name: "${friendly_name} Scroll Delay"
icon: "mdi:timer-outline"
unit_of_measurement: "ms"
min_value: 1
max_value: 100
step: 1
restore_value: true
initial_value: ${scroll_delay_ms}
optimistic: true
set_action:
- lambda: |-
id(scroll_delay_runtime) = (int) x;
- platform: template
id: static_wait_number
name: "${friendly_name} Static Wait Time"
icon: "mdi:timer-sand"
unit_of_measurement: "s"
min_value: 0
max_value: 30
step: 1
restore_value: true
initial_value: ${static_wait_seconds_default}
optimistic: true
set_action:
- lambda: |-
int v = (int) lroundf(x);
if (v < 0) v = 0;
if (v > 30) v = 30;
id(static_wait_seconds) = v;
- platform: template
id: matrix_brightness_number
name: "${friendly_name} Brightness Level"
icon: "mdi:brightness-6"
min_value: 1
max_value: 15
step: 1
restore_value: true
initial_value: ${matrix_initial_brightness}
optimistic: true
set_action:
- lambda: |-
int v = (int) lroundf(x);
if (v < 1) v = 1;
if (v > 15) v = 15;
id(matrix_last_nonzero_intensity) = v;
// Setting the exact brightness slider also turns the display on.
auto call = id(matrix_light).turn_on();
call.set_brightness((float) v / 15.0f);
call.perform();
#:########################################################################################:#
# OUTPUT COMPONENT:
# https://esphome.io/components/output/
#:########################################################################################:#
output:
# Template output lets the HA light and brightness slider control MAX7219 intensity.
- platform: template
id: matrix_brightness_out
type: float
write_action:
- lambda: |-
int pub = 0;
if (state <= 0.001f) {
id(matrix_intensity) = 0;
id(matrix).turn_on_off(false);
pub = 0;
} else {
int v = (int) lroundf(state * 15.0f);
if (v < 1) v = 1;
if (v > 15) v = 15;
id(matrix_intensity) = v;
id(matrix_last_nonzero_intensity) = v;
id(matrix_brightness_number).publish_state((float) v);
id(matrix).turn_on_off(true);
pub = v;
}
id(target_mqtt_bright) = pub;
- component.update: matrix
# Publish brightness back to MQTT unless this update came from MQTT.
- if:
condition:
lambda: |-
return !id(suppress_mqtt_bright_sync)
&& (id(target_mqtt_bright) != id(last_mqtt_bright));
then:
- mqtt.publish:
topic: "${mqtt_command_topic}/bright"
payload: !lambda |-
char buf[6];
snprintf(buf, sizeof(buf), "%d", id(target_mqtt_bright));
return std::string(buf);
qos: 0
retain: true
- lambda: |-
id(last_mqtt_bright) = id(target_mqtt_bright);
# Optional announcement sounder / active beeper output.
# Default GPIO is GPIO4. Change pin_sounder if this conflicts with your wiring.
- platform: gpio
id: announcement_sounder_output
pin: ${pin_sounder}
#:########################################################################################:#
# LIGHT COMPONENT:
# https://esphome.io/components/light/monochromatic/
#:########################################################################################:#
light:
- platform: monochromatic
id: matrix_light
name: "${friendly_name} Display"
icon: "mdi:brightness-6"
output: matrix_brightness_out
gamma_correct: 1.0
default_transition_length: 0s
restore_mode: RESTORE_DEFAULT_ON
#:########################################################################################:#
# SELECT COMPONENT:
# https://esphome.io/components/select/template/
#:########################################################################################:#
select:
- platform: template
id: clock_format_select
name: "${friendly_name} Clock Format"
icon: "mdi:clock-time-three-outline"
options:
- "24"
- "12"
lambda: |-
return esphome::optional<std::string>(std::string(id(use_12h_mode) ? "12" : "24"));
set_action:
- lambda: |-
id(use_12h_mode) = (x == "12");
- component.update: clock_format_select
- component.update: matrix
- platform: template
id: transition_select
name: "${friendly_name} Transition Effect"
icon: "mdi:transition"
options:
- "Slide up"
- "Slide down"
- "Pixel fall"
- "Static Up, Down"
- "Static Down, Up"
lambda: |-
if (id(transition_mode) == 4) return std::string("Static Down, Up");
if (id(transition_mode) == 3) return std::string("Static Up, Down");
if (id(transition_mode) == 2) return std::string("Pixel fall");
if (id(transition_mode) == 1) return std::string("Slide down");
return std::string("Slide up");
set_action:
- lambda: |-
if (x == "Static Down, Up") id(transition_mode) = 4;
else if (x == "Static Up, Down") id(transition_mode) = 3;
else if (x == "Pixel fall") id(transition_mode) = 2;
else if (x == "Slide down") id(transition_mode) = 1;
else id(transition_mode) = 0;
- component.update: transition_select
#:########################################################################################:#
# SCRIPT COMPONENT:
# https://esphome.io/components/script.html
#:########################################################################################:#
script:
# Clear the HA text box shortly after a scroll request has been accepted.
- id: clear_scroll_text_box
mode: restart
then:
- delay: 400ms
- lambda: |-
id(ha_scroll_text).publish_state("");
# Short active-beeper pulse before selected announcement repeats.
- id: announcement_sounder_beep
mode: restart
then:
- output.turn_on: announcement_sounder_output
- delay: ${sounder_pulse_ms}ms
- output.turn_off: announcement_sounder_output
# Interleaved announcement scheduler worker.
# Each item scrolls once when due, then reschedules itself if repeats remain.
- id: announcement_queue_worker
mode: single
then:
- while:
condition:
lambda: |-
return !id(announce_ids).empty();
then:
# Wait until the display is free before selecting the next due announcement.
- wait_until:
condition:
lambda: |-
return !id(scrolling)
&& !id(transition_active)
&& !id(pixel_fall_active)
&& !id(static_active);
# Find the oldest due announcement.
# If nothing is due yet, leave announce_due_index as -1.
- lambda: |-
id(announce_due_index) = -1;
if (id(announce_ids).empty()) return;
const uint32_t now_ms = millis();
int best_index = -1;
uint32_t best_due = 0;
for (int i = 0; i < (int) id(announce_ids).size(); i++) {
const uint32_t due = id(announce_next_due_ms)[i];
// Signed subtraction handles millis rollover safely enough for this use.
if ((int32_t) (now_ms - due) >= 0) {
if (best_index < 0 || (int32_t) (best_due - due) > 0) {
best_index = i;
best_due = due;
}
}
}
id(announce_due_index) = best_index;
# Nothing is due yet. Check again shortly so new messages can still run quickly.
- if:
condition:
lambda: |-
return id(announce_due_index) < 0;
then:
- delay: 250ms
# A message is due. Copy it into current scratch globals and scroll it once.
- if:
condition:
lambda: |-
return id(announce_due_index) >= 0
&& id(announce_due_index) < (int) id(announce_ids).size();
then:
- lambda: |-
const int i = id(announce_due_index);
id(announce_current_token) = id(announce_tokens)[i];
id(announce_current_id) = id(announce_ids)[i];
id(announce_current_message) = id(announce_messages)[i];
id(announce_current_transition_mode) = id(announce_transition_modes)[i];
id(announce_current_speed) = id(announce_speeds)[i];
id(announce_current_repeat_seconds) = id(announce_repeat_seconds)[i];
id(announce_current_static_wait_seconds) = id(announce_static_wait_seconds)[i];
id(announce_current_sound_id) = id(announce_sound_ids)[i];
id(announce_current_should_sound) = false;
if (id(announce_sounder_remaining)[i] > 0) {
id(announce_current_should_sound) = true;
id(announce_sounder_remaining)[i] -= 1;
}
id(scroll_text) = id(announce_current_message);
id(scroll_x) = ${num_chips} * 8;
id(scroll_effective_transition_mode) = id(announce_current_transition_mode);
id(scroll_effective_delay_ms) = id(announce_current_speed);
id(scroll_effective_static_wait_seconds) = id(announce_current_static_wait_seconds);
id(scroll_effective_sound_id) = id(announce_current_sound_id);
- if:
condition:
lambda: |-
return id(announce_current_should_sound);
then:
- script.execute: announcement_sounder_beep
- script.execute: start_scroll_sequence
# Give the scroll sequence time to enter its active state.
- delay: 100ms
# Wait for scroll and re-entry animation to finish before rescheduling.
- wait_until:
condition:
lambda: |-
return !id(scrolling)
&& !id(transition_active)
&& !id(pixel_fall_active)
&& !id(static_active);
# Find the same token again. It may have been cancelled or replaced while scrolling.
# If it still exists, decrement repeats and either remove or reschedule it.
- lambda: |-
int idx = -1;
for (int i = 0; i < (int) id(announce_tokens).size(); i++) {
if (id(announce_tokens)[i] == id(announce_current_token)) {
idx = i;
break;
}
}
if (idx < 0) {
ESP_LOGI("announce", "Announcement token already cancelled/replaced id=%s",
id(announce_current_id).c_str());
return;
}
id(announce_remaining)[idx] -= 1;
if (id(announce_remaining)[idx] <= 0) {
ESP_LOGI("announce", "Announcement complete id=%s",
id(announce_ids)[idx].c_str());
id(announce_ids).erase(id(announce_ids).begin() + idx);
id(announce_messages).erase(id(announce_messages).begin() + idx);
id(announce_transition_modes).erase(id(announce_transition_modes).begin() + idx);
id(announce_speeds).erase(id(announce_speeds).begin() + idx);
id(announce_repeat_seconds).erase(id(announce_repeat_seconds).begin() + idx);
id(announce_static_wait_seconds).erase(id(announce_static_wait_seconds).begin() + idx);
id(announce_sound_ids).erase(id(announce_sound_ids).begin() + idx);
id(announce_remaining).erase(id(announce_remaining).begin() + idx);
id(announce_sounder_remaining).erase(id(announce_sounder_remaining).begin() + idx);
id(announce_next_due_ms).erase(id(announce_next_due_ms).begin() + idx);
id(announce_tokens).erase(id(announce_tokens).begin() + idx);
} else {
const uint32_t gap_ms = (uint32_t) id(announce_repeat_seconds)[idx] * 1000UL;
id(announce_next_due_ms)[idx] = millis() + gap_ms;
ESP_LOGI("announce", "Rescheduled announcement id=%s, remaining=%d, gap=%ds",
id(announce_ids)[idx].c_str(),
id(announce_remaining)[idx],
id(announce_repeat_seconds)[idx]);
}
id(announce_due_index) = -1;
id(announce_current_token) = 0;
id(announce_current_id) = "";
id(announce_current_message) = "";
id(announce_current_static_wait_seconds) = -1;
id(announce_current_sound_id) = 0;
id(announce_current_should_sound) = false;
# Static transition sequence used by transition IDs 3 and 4.
# ID 3: Static Up, Down. Clock rolls up, message rolls up, then clock rolls down.
# ID 4: Static Down, Up. Clock rolls down, message rolls down, then clock rolls up.
- id: static_display_sequence
mode: restart
then:
- lambda: |-
const int matrix_width = ${num_chips} * 8;
id(static_message) = id(scroll_text);
// Preserve leading spaces for manual layout control.
// Remove only trailing whitespace so accidental spaces before the parameters block
// do not affect centering or width calculations.
id(static_message).erase(
std::find_if(id(static_message).rbegin(), id(static_message).rend(),
[](unsigned char ch){ return !std::isspace(ch); }).base(),
id(static_message).end());
// Measure text using the actual ESPHome display font bounds instead of a
// fixed pixels-per-character estimate. This allows the first long-message
// screenful to use as much of the 32-pixel display as possible.
auto measure_text_width = [&](const std::string &text) -> int {
if (text.empty()) return 0;
int x1 = 0;
int y1 = 0;
int width = 0;
int height = 0;
id(matrix).get_text_bounds(
0,
0,
text.c_str(),
id(font5x8),
esphome::display::TextAlign::TOP_LEFT,
&x1,
&y1,
&width,
&height
);
// For text printed at x=0, the right edge is what matters for fitting
// completely inside the 32-pixel display. In normal fonts x1 is 0, but
// using the right edge makes this safer with different font metrics.
int right_edge = x1 + width;
if (right_edge < width) right_edge = width;
if (right_edge < 0) right_edge = 0;
return right_edge;
};
// Count normal leading spaces before measuring long static messages.
// Some display font bounds/render paths do not make leading space width obvious,
// so long static messages use leading spaces as an explicit pixel offset.
int leading_space_count = 0;
while (leading_space_count < (int) id(static_message).length()
&& id(static_message)[leading_space_count] == ' ') {
leading_space_count += 1;
}
std::string message_without_leading_spaces = id(static_message);
if (leading_space_count > 0) {
message_without_leading_spaces = id(static_message).substr(leading_space_count);
}
const int manual_leading_offset = leading_space_count * 4;
const int stripped_text_width = measure_text_width(message_without_leading_spaces);
const int effective_text_width = manual_leading_offset + stripped_text_width;
id(static_long_x_offset) = 0;
id(static_text_width) = measure_text_width(id(static_message));
id(static_text_fits) = id(static_text_width) <= matrix_width;
// If the normal bounds calculation treats leading spaces as too small,
// also test the explicit-offset width. This is mainly for long static messages.
if (effective_text_width > matrix_width) {
id(static_text_fits) = false;
}
if (id(static_text_fits)) {
id(static_visible_message) = id(static_message);
// Actual centering is done with TextAlign::TOP_CENTER in the display lambda.
id(static_text_x) = matrix_width / 2;
} else {
// Long static text:
// - preserve leading spaces visually using static_long_x_offset
// - render/scroll the non-space part of the message from that offset
// - hold the first fixed viewport until Static Wait Time has elapsed
id(static_message) = message_without_leading_spaces;
id(static_long_x_offset) = manual_leading_offset;
id(static_text_width) = stripped_text_width;
const int available_width = matrix_width - id(static_long_x_offset);
std::string best_fit = "";
int best_fit_width = 0;
const int char_count = (int) id(static_message).length();
for (int len = 1; len <= char_count; len++) {
std::string candidate = id(static_message).substr(0, len);
int candidate_width = measure_text_width(candidate);
if (candidate_width <= available_width) {
best_fit = candidate;
best_fit_width = candidate_width;
} else {
break;
}
}
// Safety fallback: show at least the first character if measurement fails.
if (best_fit.empty() && char_count > 0) {
best_fit = id(static_message).substr(0, 1);
best_fit_width = measure_text_width(best_fit);
}
id(static_visible_message) = best_fit;
id(static_partial_char) = "";
id(static_partial_x) = 0;
if (best_fit_width < available_width && (int) best_fit.length() < char_count) {
id(static_partial_char) = id(static_message).substr(best_fit.length(), 1);
id(static_partial_x) = id(static_long_x_offset) + best_fit_width;
}
id(static_text_x) = id(static_long_x_offset);
}
id(static_text_y) = 0;
id(static_clock_y) = 0;
id(static_active) = true;
id(static_show_clock) = true;
id(static_show_text) = true;
id(static_scrolling) = false;
id(static_transition_step) = 0;
id(scrolling) = false;
id(pixel_fall_active) = false;
id(transition_active) = true;
# Entry transition: move the clock off-screen while the static text moves on-screen.
- while:
condition:
lambda: |-
return id(static_transition_step) <= (8 + ${static_text_gap_pixels});
then:
- lambda: |-
const int distance = 8 + ${static_text_gap_pixels};
const int step = id(static_transition_step);
int tm = id(scroll_effective_transition_mode);
if (tm < 0) tm = id(transition_mode);
if (tm == 4) {
// Static Down, Up: clock exits down, text enters from above.
id(static_clock_y) = step;
id(static_text_y) = -distance + step;
} else {
// Static Up, Down: clock exits up, text enters from below.
id(static_clock_y) = -step;
id(static_text_y) = distance - step;
}
id(transition_y) = id(static_clock_y);
id(static_show_clock) = true;
id(static_show_text) = true;
id(static_transition_step) += 1;
- component.update: matrix
- delay: ${static_transition_delay_ms}ms
# Hold the message. Short text stays centred; long text stays fixed at x=0 before scrolling.
- lambda: |-
id(static_text_y) = 0;
id(static_show_clock) = false;
id(static_show_text) = true;
id(transition_active) = false;
- component.update: matrix
- delay: !lambda |-
int s = id(scroll_effective_static_wait_seconds);
if (s < 0) s = id(static_wait_seconds);
if (s < 0) s = 0;
if (s > 30) s = 30;
return (uint32_t) s * 1000UL;
# Long text now follows the requested sequence:
# roll in at x=0, wait, scroll left from x=0 until fully off-screen,
# then roll the clock back in.
- if:
condition:
lambda: |-
return !id(static_text_fits);
then:
- script.execute: do_static_scroll
- script.wait: do_static_scroll
# Return transition: bring the clock back and move the static text off-screen.
- lambda: |-
id(static_transition_step) = 0;
id(static_show_clock) = true;
id(static_show_text) = id(static_text_fits);
id(transition_active) = true;
- while:
condition:
lambda: |-
return id(static_transition_step) <= (8 + ${static_text_gap_pixels});
then:
- lambda: |-
const int distance = 8 + ${static_text_gap_pixels};
const int step = id(static_transition_step);
int tm = id(scroll_effective_transition_mode);
if (tm < 0) tm = id(transition_mode);
if (tm == 4) {
// Static Down, Up return: clock rises from below, text exits upward.
id(static_clock_y) = distance - step;
id(static_text_y) = -step;
} else {
// Static Up, Down return: clock drops from above, text exits downward.
id(static_clock_y) = -distance + step;
id(static_text_y) = step;
}
id(transition_y) = id(static_clock_y);
id(static_transition_step) += 1;
- component.update: matrix
- delay: ${static_transition_delay_ms}ms
- lambda: |-
id(static_active) = false;
id(static_message) = "";
id(static_visible_message) = "";
id(static_partial_char) = "";
id(static_partial_x) = 0;
id(static_long_x_offset) = 0;
id(static_show_clock) = false;
id(static_show_text) = false;
id(static_scrolling) = false;
id(transition_active) = false;
id(transition_y) = ${y_offset};
- component.update: matrix
# Scroll long static text after it has rolled in and waited.
# The long message has already been displayed at x=0 during the hold.
# This routine then moves it left from x=0 until the whole message is off-screen.
- id: do_static_scroll
mode: restart
then:
- lambda: |-
id(static_scrolling) = true;
id(static_show_clock) = false;
id(static_show_text) = true;
id(static_text_y) = 0;
id(static_text_x) = id(static_long_x_offset);
id(transition_active) = false;
- while:
condition:
lambda: |-
return id(static_scrolling);
then:
# Move first, then draw. The message was already held at x=0,
# so the first scroll frame should be x=-1 rather than another
# extra static frame at x=0.
- lambda: |-
id(static_text_x) -= 1;
int end_limit = -id(static_text_width);
if (end_limit >= 0) end_limit = -1;
if (id(static_text_x) <= end_limit) {
id(static_scrolling) = false;
id(static_show_text) = false;
}
- component.update: matrix
- delay: !lambda |-
int d = id(scroll_effective_delay_ms);
if (d < 1) d = id(scroll_delay_runtime);
if (d < 1) d = 1;
if (d > 100) d = 100;
return (uint32_t) d;
# Sequence: exit slide-down -> scroll -> selected re-entry.
- id: start_scroll_sequence
mode: restart
then:
- lambda: |-
id(scrolling) = false;
id(pixel_fall_active) = false;
id(static_active) = false;
- if:
condition:
lambda: |-
int tm = id(scroll_effective_transition_mode);
if (tm < 0) tm = id(transition_mode);
return tm == 3 || tm == 4;
then:
- script.execute: static_display_sequence
else:
- component.update: matrix
- script.execute: clock_exit_down
- script.wait: clock_exit_down
- lambda: |-
id(scrolling) = true;
- script.execute: do_scroll
# Scroll the stored text until it has moved fully off the left side.
- id: do_scroll
mode: restart
then:
- while:
condition:
lambda: |-
return id(scrolling);
then:
- lambda: |-
id(scroll_x) -= 1;
const int end_limit = - (int(id(scroll_text).length()) * 6);
if (id(scroll_x) < end_limit) {
id(scrolling) = false;
int tm = id(scroll_effective_transition_mode);
if (tm < 0) tm = id(transition_mode);
if (tm == 1) {
id(clock_slide_down_entry).execute();
} else if (tm == 2) {
id(clock_pixel_fall_transition).execute();
} else {
id(clock_slide_up_entry).execute();
}
}
- component.update: matrix
- delay: !lambda |-
int d = id(scroll_effective_delay_ms);
if (d < 1) d = id(scroll_delay_runtime);
if (d < 1) d = 1;
if (d > 100) d = 100;
return (uint32_t) d;
# Exit: slide clock down off-screen and hold it there to prevent a one-frame flash.
- id: clock_exit_down
mode: restart
then:
- lambda: |-
id(transition_active) = true;
id(transition_y) = ${y_offset};
- repeat:
count: 9
then:
- lambda: |-
id(transition_y) += 1;
- component.update: matrix
- delay: 45ms
- lambda: |-
id(transition_active) = true;
id(transition_y) = 8;
- component.update: matrix
# Re-entry: clock slides down into place from above.
- id: clock_slide_down_entry
mode: restart
then:
- lambda: |-
id(transition_active) = true;
id(transition_y) = -8;
- repeat:
count: 9
then:
- lambda: |-
id(transition_y) += 1;
- component.update: matrix
- delay: 60ms
- lambda: |-
id(transition_active) = false;
id(transition_y) = ${y_offset};
- component.update: matrix
# Re-entry: clock slides up into place from below.
- id: clock_slide_up_entry
mode: restart
then:
- lambda: |-
id(transition_active) = true;
id(transition_y) = 8;
- repeat:
count: 9
then:
- lambda: |-
id(transition_y) -= 1;
- component.update: matrix
- delay: 60ms
- lambda: |-
id(transition_active) = false;
id(transition_y) = ${y_offset};
- component.update: matrix
# Re-entry: falling pixels effect before the clock redraws.
- id: clock_pixel_fall_transition
mode: restart
then:
- lambda: |-
id(transition_active) = false;
id(transition_y) = ${y_offset};
id(pixel_fall_active) = true;
id(pixel_fall_gen) += 1;
- repeat:
count: 18
then:
- component.update: matrix
- delay: 55ms
- lambda: |-
id(pixel_fall_active) = false;
id(transition_active) = false;
id(transition_y) = ${y_offset};
- component.update: matrix
#:########################################################################################:#
# DISPLAY COMPONENT:
# https://esphome.io/components/display/max7219digit/
#:########################################################################################:#
display:
- platform: max7219digit
id: matrix
cs_pin: ${pin_cs}
num_chips: ${num_chips}
intensity: 2
update_interval: 500ms
rotate_chip: 0
reverse_enable: false
flip_x: false
lambda: |-
// Apply brightness only when it changes to reduce flicker.
static int last_brightness = -1;
if (id(matrix_intensity) != last_brightness) {
if (id(matrix_intensity) > 0) {
int v = id(matrix_intensity);
if (v > 15) v = 15;
it.intensity((uint8_t) v);
}
last_brightness = id(matrix_intensity);
}
if (id(matrix_intensity) == 0) return;
it.clear();
// Static notifications draw the message and optionally the clock during roll transitions.
if (id(static_active)) {
if (id(static_show_text)) {
if (id(static_text_fits) && !id(static_scrolling)) {
// Short text is centred across the whole 32-pixel display.
it.print((${num_chips} * 8) / 2, id(static_text_y), id(font5x8),
TextAlign::TOP_CENTER, id(static_visible_message).c_str());
} else if (!id(static_scrolling)) {
// Long text entry/hold phase: show a fixed first viewport at x=0.
// The complete prefix is printed normally. If part of the next
// character fits at the right edge, print only that character inside
// a clipping window so its shape comes from the actual font.
// No horizontal scrolling is allowed before Static Wait Time.
it.start_clipping(0, 0, ${num_chips} * 8, 8);
it.print(id(static_text_x), id(static_text_y), id(font5x8), id(static_visible_message).c_str());
if (!id(static_partial_char).empty()) {
it.print(id(static_partial_x), id(static_text_y), id(font5x8), id(static_partial_char).c_str());
}
it.end_clipping();
} else {
// Long text scroll phase: after Static Wait Time, scroll the full message from x=0.
it.print(id(static_text_x), id(static_text_y), id(font5x8), id(static_message).c_str());
}
}
if (!id(static_show_clock)) {
return;
}
}
// Scroll text has priority over clock display.
if (id(scrolling)) {
it.print(id(scroll_x), ${y_scroll_offset}, id(font5x8), id(scroll_text).c_str());
return;
}
// Pixel fall shows only particles while active.
if (id(pixel_fall_active)) {
static int last_gen = -1;
static int px[24];
static int py[24];
static uint32_t rng = 1;
auto rand_u32 = [&]() -> uint32_t {
rng = rng * 1664525u + 1013904223u;
return rng;
};
if (last_gen != id(pixel_fall_gen)) {
last_gen = id(pixel_fall_gen);
rng = 0xA5A5A5A5u ^ (uint32_t) id(pixel_fall_gen);
for (int i = 0; i < 24; i++) {
px[i] = (int)(rand_u32() % 32);
py[i] = - (int)(rand_u32() % 16);
}
}
for (int i = 0; i < 24; i++) {
int spd = 1 + (int)(rand_u32() % 2);
py[i] += spd;
if (py[i] > 10) {
px[i] = (int)(rand_u32() % 32);
py[i] = - (int)(rand_u32() % 10);
}
for (int t = 0; t < 2; t++) {
int yy = py[i] - t;
int xx = px[i];
if (xx >= 0 && xx <= 31 && yy >= 0 && yy <= 7) {
it.draw_pixel_at(xx, yy, Color::WHITE);
}
}
}
return;
}
// Prefer real SNTP time. Fall back to current_mins from common/sntp_common.yaml.
auto now = id(sntp_time).now();
bool time_valid = now.is_valid();
int raw_hour = 0;
int minute_to_show = 0;
int second_to_show = 0;
if (time_valid) {
raw_hour = now.hour;
minute_to_show = now.minute;
second_to_show = now.second;
} else {
int mins = id(current_mins);
if (mins < 0) mins = 0;
if (mins >= 1440) mins = mins % 1440;
raw_hour = mins / 60;
minute_to_show = mins % 60;
second_to_show = 0;
}
int hour_to_show = raw_hour;
if (id(use_12h_mode)) {
hour_to_show = raw_hour % 12;
if (hour_to_show == 0) hour_to_show = 12;
}
char hh[3], mm[3];
snprintf(hh, sizeof(hh), "%02d", hour_to_show);
snprintf(mm, sizeof(mm), "%02d", minute_to_show);
// In 24h mode there is no A/P indicator on the right, so shift the clock one pixel right.
const int clock_x_offset = id(use_12h_mode) ? 0 : 1;
const int x_h1 = 3 + clock_x_offset;
const int x_h2 = 9 + clock_x_offset;
const int x_m1 = 17 + clock_x_offset;
const int x_m2 = 23 + clock_x_offset;
const int y = (id(transition_active) ? id(transition_y) : ${y_offset});
char ch[2] = { hh[0], 0 };
it.print(x_h1, y, id(digit5), ch);
ch[0] = hh[1];
it.print(x_h2, y, id(digit5), ch);
ch[0] = mm[0];
it.print(x_m1, y, id(digit5), ch);
ch[0] = mm[1];
it.print(x_m2, y, id(digit5), ch);
// In 12h mode, draw a tiny A or P indicator at the far right.
if (id(use_12h_mode)) {
const bool is_pm = raw_hour >= 12;
const uint8_t A_rows[4] = { 2, 5, 7, 5 };
const uint8_t P_rows[4] = { 6, 5, 6, 4 };
const uint8_t *L = is_pm ? P_rows : A_rows;
const int x_ampm = 29;
const int y_ampm = y + 4;
for (int r = 0; r < 4; r++) {
uint8_t row = L[r];
for (int c = 0; c < 3; c++) {
if (row & (1 << (2 - c))) {
int xx = x_ampm + c;
int yy = y_ampm + r;
if (yy >= 0 && yy <= 7 && xx >= 0 && xx <= 31) {
it.draw_pixel_at(xx, yy, Color::WHITE);
}
}
}
}
}
// Blink the colon when SNTP is valid. Keep it solid during fallback time.
const bool colon_on = time_valid ? ((second_to_show % 2) == 0) : true;
if (colon_on) {
const int x_col = (x_h2 + x_m1) / 2 + 2;
int y1 = y + 2;
int y2 = y + 5;
if (y1 >= 0 && y1 <= 7) it.draw_pixel_at(x_col, y1, Color::WHITE);
if (y2 >= 0 && y2 <= 7) it.draw_pixel_at(x_col, y2, Color::WHITE);
}
#:########################################################################################:#
# API COMPONENT: Device-specific Home Assistant native API actions
# Common API encryption/reboot settings remain in common/api_common.yaml.
# https://esphome.io/components/api.html
#:########################################################################################:#
api:
actions:
# Home Assistant action: esphome.esp_ledmatrix1_scroll_text
# Example HA data: { message: "Hello from Home Assistant" }
- action: scroll_text
variables:
message: string
then:
- lambda: |-
std::string s = message;
s.erase(std::remove_if(s.begin(), s.end(),
[](unsigned char c){ return c < 0x20; }), s.end());
// Ignore empty API scroll commands completely.
if (s.empty()) return;
// Keep the HA text entity visually in sync with this direct API action.
id(ha_scroll_text).publish_state(s.c_str());
id(scroll_text) = s;
id(scroll_x) = ${num_chips} * 8;
id(scroll_effective_transition_mode) = id(transition_mode);
id(scroll_effective_delay_ms) = id(scroll_delay_runtime);
id(scroll_effective_static_wait_seconds) = -1;
id(scroll_effective_sound_id) = 0;
id(start_scroll_sequence).execute();
id(clear_scroll_text_box).execute();
#:########################################################################################:#
# MQTT COMPONENT: Device-specific MQTT command triggers
# Common broker, login, topic_prefix, and reboot settings remain in common/mqtt_common.yaml.
#:########################################################################################:#
mqtt:
discovery: false
birth_message:
topic: "${mqtt_status_topic}/status"
payload: "online"
qos: 0
retain: true
will_message:
topic: "${mqtt_status_topic}/status"
payload: "offline"
qos: 0
retain: true
on_message:
# Scroll a text payload once across the matrix.
- topic: "${mqtt_command_topic}/scroll"
then:
- lambda: |-
std::string s = x.c_str();
s.erase(std::remove_if(s.begin(), s.end(),
[](unsigned char c){ return c < 0x20; }), s.end());
// Ignore empty MQTT scroll commands completely.
if (s.empty()) return;
id(scroll_text) = s;
id(scroll_x) = ${num_chips} * 8;
id(scroll_effective_transition_mode) = id(transition_mode);
id(scroll_effective_delay_ms) = id(scroll_delay_runtime);
id(scroll_effective_static_wait_seconds) = -1;
id(scroll_effective_sound_id) = 0;
id(start_scroll_sequence).execute();
# Scheduled/interleaved announcement with per-message parameters.
# Format:
# Message text [identifier,transition_mode,speed,repeat_seconds,repeat_times,static_wait,sounder_quantity,sound_id]
#
# Example:
# Washing machine complete [wash,1,15,10,6,5,1,0]
- topic: "${mqtt_command_topic}/announce"
then:
- lambda: |-
std::string payload = x.c_str();
payload.erase(std::remove_if(payload.begin(), payload.end(),
[](unsigned char c){ return c < 0x20 || c == 0x7F; }), payload.end());
auto trim = [](std::string &s) {
s.erase(s.begin(), std::find_if(s.begin(), s.end(),
[](unsigned char ch){ return !std::isspace(ch); }));
s.erase(std::find_if(s.rbegin(), s.rend(),
[](unsigned char ch){ return !std::isspace(ch); }).base(), s.end());
};
// Preserve leading spaces in the displayed message.
// Do not trim the whole payload before extracting the message/parameter split.
if (payload.empty()) return;
size_t rb = payload.rfind(']');
size_t lb = payload.rfind('[');
if (lb == std::string::npos || rb == std::string::npos || rb <= lb) {
ESP_LOGW("announce", "Invalid announcement format. Missing [parameters].");
return;
}
std::string message = payload.substr(0, lb);
std::string vars = payload.substr(lb + 1, rb - lb - 1);
// Preserve leading spaces in the displayed message for manual layout.
// Only remove trailing spaces before the [parameters] block.
message.erase(std::find_if(message.rbegin(), message.rend(),
[](unsigned char ch){ return !std::isspace(ch); }).base(), message.end());
trim(vars);
if (message.empty() || vars.empty()) {
ESP_LOGW("announce", "Invalid announcement. Message or parameters are empty.");
return;
}
std::vector<std::string> parts;
std::string part;
for (char c : vars) {
if (c == ',') {
trim(part);
parts.push_back(part);
part.clear();
} else {
part.push_back(c);
}
}
trim(part);
parts.push_back(part);
if (parts.size() != 8) {
ESP_LOGW("announce", "Invalid announcement. Expected 8 parameters.");
return;
}
auto clean_id = [](std::string s) -> std::string {
s.erase(std::remove_if(s.begin(), s.end(),
[](unsigned char c){
return !(std::isalnum(c) || c == '_' || c == '-');
}), s.end());
if (s.length() > 8) s = s.substr(0, 8);
return s;
};
auto parse_int = [](std::string s, int min_v, int max_v, int fallback) -> int {
s.erase(s.begin(), std::find_if(s.begin(), s.end(),
[](unsigned char ch){ return !std::isspace(ch); }));
s.erase(std::find_if(s.rbegin(), s.rend(),
[](unsigned char ch){ return !std::isspace(ch); }).base(), s.end());
if (s.empty()) return fallback;
for (char c : s) {
if (!std::isdigit((unsigned char) c)) return fallback;
}
int v = atoi(s.c_str());
if (v < min_v) v = min_v;
if (v > max_v) v = max_v;
return v;
};
std::string announce_id = clean_id(parts[0]);
if (announce_id.empty()) {
ESP_LOGW("announce", "Invalid announcement. Identifier is empty after cleaning.");
return;
}
int new_transition_mode = parse_int(parts[1], 0, 4, 0);
int new_speed = parse_int(parts[2], 1, 100, id(scroll_delay_runtime));
int new_repeat_seconds = parse_int(parts[3], 0, 99, 0);
int new_repeat_times = parse_int(parts[4], 0, 99, 1);
int new_static_wait_seconds = parse_int(parts[5], 0, 30, id(static_wait_seconds));
int new_sounder_quantity = parse_int(parts[6], 0, 99, 0);
int new_sound_id = parse_int(parts[7], 0, 999, 0);
// Treat repeat_times 0 as a one-shot announcement.
if (new_repeat_times == 0) new_repeat_times = 1;
if (new_sounder_quantity > new_repeat_times) {
new_sounder_quantity = new_repeat_times;
}
// If the same ID already exists, remove all older scheduled copies first.
// The token system prevents the currently scrolling old copy from altering this new copy.
for (int i = (int) id(announce_ids).size() - 1; i >= 0; i--) {
if (id(announce_ids)[i] == announce_id) {
id(announce_ids).erase(id(announce_ids).begin() + i);
id(announce_messages).erase(id(announce_messages).begin() + i);
id(announce_transition_modes).erase(id(announce_transition_modes).begin() + i);
id(announce_speeds).erase(id(announce_speeds).begin() + i);
id(announce_repeat_seconds).erase(id(announce_repeat_seconds).begin() + i);
id(announce_static_wait_seconds).erase(id(announce_static_wait_seconds).begin() + i);
id(announce_sound_ids).erase(id(announce_sound_ids).begin() + i);
id(announce_remaining).erase(id(announce_remaining).begin() + i);
id(announce_sounder_remaining).erase(id(announce_sounder_remaining).begin() + i);
id(announce_next_due_ms).erase(id(announce_next_due_ms).begin() + i);
id(announce_tokens).erase(id(announce_tokens).begin() + i);
}
}
uint32_t token = id(announce_next_token);
id(announce_next_token) += 1;
if (id(announce_next_token) == 0) id(announce_next_token) = 1;
id(announce_ids).push_back(announce_id);
id(announce_messages).push_back(message);
id(announce_transition_modes).push_back(new_transition_mode);
id(announce_speeds).push_back(new_speed);
id(announce_repeat_seconds).push_back(new_repeat_seconds);
id(announce_static_wait_seconds).push_back(new_static_wait_seconds);
id(announce_sound_ids).push_back(new_sound_id);
id(announce_remaining).push_back(new_repeat_times);
id(announce_sounder_remaining).push_back(new_sounder_quantity);
id(announce_next_due_ms).push_back(millis());
id(announce_tokens).push_back(token);
ESP_LOGI("announce", "Scheduled announcement id=%s, token=%u, repeats=%d, gap=%ds, static_wait=%ds, sound_id=%d",
announce_id.c_str(), token, new_repeat_times, new_repeat_seconds, new_static_wait_seconds, new_sound_id);
- script.execute: announcement_queue_worker
# Cancel an active or scheduled announcement by short ID.
- topic: "${mqtt_command_topic}/cancel_id"
then:
- lambda: |-
std::string cancel_id = x.c_str();
cancel_id.erase(std::remove_if(cancel_id.begin(), cancel_id.end(),
[](unsigned char c){
return !(std::isalnum(c) || c == '_' || c == '-');
}), cancel_id.end());
if (cancel_id.length() > 8) cancel_id = cancel_id.substr(0, 8);
if (cancel_id.empty()) return;
bool found = false;
for (int i = (int) id(announce_ids).size() - 1; i >= 0; i--) {
if (id(announce_ids)[i] == cancel_id) {
id(announce_ids).erase(id(announce_ids).begin() + i);
id(announce_messages).erase(id(announce_messages).begin() + i);
id(announce_transition_modes).erase(id(announce_transition_modes).begin() + i);
id(announce_speeds).erase(id(announce_speeds).begin() + i);
id(announce_repeat_seconds).erase(id(announce_repeat_seconds).begin() + i);
id(announce_static_wait_seconds).erase(id(announce_static_wait_seconds).begin() + i);
id(announce_sound_ids).erase(id(announce_sound_ids).begin() + i);
id(announce_remaining).erase(id(announce_remaining).begin() + i);
id(announce_sounder_remaining).erase(id(announce_sounder_remaining).begin() + i);
id(announce_next_due_ms).erase(id(announce_next_due_ms).begin() + i);
id(announce_tokens).erase(id(announce_tokens).begin() + i);
found = true;
}
}
if (found) {
ESP_LOGI("announce", "Cancelled scheduled announcement id=%s", cancel_id.c_str());
} else {
ESP_LOGI("announce", "Cancel ID not found: %s", cancel_id.c_str());
}
# Set 12h or 24h clock mode from MQTT.
- topic: "${mqtt_command_topic}/mode"
then:
- lambda: |-
if (x == "12") {
id(use_12h_mode) = true;
} else if (x == "24") {
id(use_12h_mode) = false;
}
- component.update: clock_format_select
- component.update: matrix
# Brightness from MQTT. 0=OFF, 1..15=ON brightness level.
- topic: "${mqtt_command_topic}/bright"
then:
- lambda: |-
std::string s = x.c_str();
s.erase(std::remove_if(s.begin(), s.end(),
[](unsigned char c){ return c < 0x20 || c == 0x7F; }), s.end());
s.erase(s.begin(), std::find_if(s.begin(), s.end(),
[](unsigned char ch){ return !std::isspace(ch); }));
s.erase(std::find_if(s.rbegin(), s.rend(),
[](unsigned char ch){ return !std::isspace(ch); }).base(), s.end());
if (s.empty() || !std::all_of(s.begin(), s.end(),
[](unsigned char c){ return std::isdigit(c); })) return;
int v = atoi(s.c_str());
if (v < 0) v = 0;
if (v > 15) v = 15;
id(suppress_mqtt_bright_sync) = true;
if (v == 0) {
id(matrix_light).turn_off().perform();
} else {
id(matrix_last_nonzero_intensity) = v;
id(matrix_brightness_number).publish_state((float) v);
auto call = id(matrix_light).turn_on();
call.set_brightness((float) v / 15.0f);
call.perform();
}
id(last_mqtt_bright) = v;
id(suppress_mqtt_bright_sync) = false;